chromahills.com Chroma Hills Official • Downloads
CHROMA HILLS is a new texture pack series and more in the making for Minecraft. You will be transported into a world of a detailed RPG feel with a mix of bright cartoon styling. Made in 128x with 64x and 32x also available. Support for SEUS shaders...
Keywords: jrpg, minecraft, texture pack, RPG, chroma hills
habibs.wordpress.com Habib's Water Shaders | Latest Water Shader Techniques
As Wiki pages are easier to update, correct or extend, I started to move my blog to a Wiki site. The transition is in progress, but updates will only be made over there. The wiki pages do not have the final content yet, but they can be helpful as...
storetab.com.br Storetab -
Storetab é uma plataforma de loja online que permite você adicionar a loja em páginas do Facebook, blogs ou acessar diretamente url da loja, nossa plataforma é completa e fácil de configurar em poucos minutos você pode ter uma loja online bonitoda e...
Keywords: comercio, vendas, Commerce, eletronico
devcris.com.br Blog Devcris Blog Devcris - Um Blog com diversas dicas inclusive de Excel para ajudar no seu dia-a-dia
Keywords: comercio, vendas, Commerce, eletronico
rcrncommunity.com Contact Support
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rudoplays.com RudoPlays | Minecraft Shaders and More!
Hi! I'm RudoPlays. Here you can find all cool stuff and videos about the awesome Sand-Box Game called Minecraft! I also make addons for the Shaders Mod!
Keywords: minecraft, minecraft demo, minecraft shaders, rudoplays shader, rudoplays
shadermap.com ShaderMap - Normal Map Generator - Create Rendering and PBR Maps from Textures and 3D Models
ShaderMap software for generating Normal Maps and PBR Rendering Maps from Textures and 3D Models.
Keywords: ambient occlusion, normal map, paint normal maps, convert texture
jpct.net jPCT - a free Android and Java 3d engine featuring software rendering and OpenGL support with texture mapping, shaders and skeletal animation. Works fine on OUYA too.
jPCT is a texture mapping 3d engine/API for java and Android (OpenGL ES 1.0, 1.1 and 2.0) featuring gouraud shading, filtering, environment mapping, bump mapping, support for openGL via LWJGL, collision detection, octree and portal rendering, multi...
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